Games and gamification in market research: Increasing consumer engagement in research for business success

Adamou, Betty

Games and gamification in market research: Increasing consumer engagement in research for business success - London KoganPage 2019 - xxii, 333p., note., ind., 23 cm X 16 cm

9780749483357

--marketing research--methodology; marketing research--data processing--games--computer games--gamification

658.830285
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